Wells, Dan. Bluescreen. 352p. (A Mirador Novel). HarperCollins/Balzer + Bray. Feb. 2016. Tr $17.99. ISBN 9780062347879.
Gr 8 Up –This fast-paced futuristic science-fiction cyber-thriller about virtual reality gone wrong is a compulsive read, especially for gamers. In 2050, Los Angeles is one of the last great centers of business left in the United States, filled with autocabs, rolling lounges, maglev trains, and hypertubes bringing commuters in from all over the country. Nearly everyone has a djinni, a smart device implanted into their brains. One blink enables a person to access email, the Internet, or video feeds, and adware is constant. Teens spend nearly 24 hours a day online plugged into it; much of that time is spent playing virtual reality games. Mari Carmeseca and her friends Sahara, Anja, Jaya, and Fang are all skilled virtual gamers. Mari is also a talented hacker. She and her family live in El Mirador, a midsize barrio where her family runs a Mexican restaurant. Business owners pay gang lord Don Francisco Maldonado’s enforcers to keep the peace. After rich girl Anja has a bad reaction to Bluescreen, a digital drug that triggers a huge sensory buzz, Mari and gorgeous drug dealer Saif agree to work together to try to get it off the streets. In attempting to do so, they soon find themselves involved in a more dangerous conspiracy than they ever imagined. This fascinatingly speculative tale, first in a series, full of diverse characters, owes much to M.T. Anderson’s Feed, and it’s just as exciting and innovative. VERDICT Readers won’t be able to put this sci-fi thriller down.
This review was published in the School Library Journal December 2015 issue.
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