Strategies to help students determine determine whether a video has been altered include analyzing what motivates people to create fakes in the first place.
Addressing technology’s negative impact on parent/child engagement and group participation.
Nine tech-forward librarians name their favorite digital tools.
The partnership benefits the New Jersey students, who are learning accessible design and to create with empathy and imagination, as well as the blind and visually-impaired kids, who not only get to play the games but have a voice in the process.
The SXSW EDU community is optimistic, forward-thinking, and purpose-driven with a shared goal of impacting the future of teaching and learning.
Aimed at early elementary school students, PebbleGo offers wide-ranging ready reference, with an emphasis on accessibility that strengthens the ease of interaction for students with physical and cognitive challenges.
Ishizuka has been innovating at SLJ since 2004, serving most recently as Executive Editor. Concurrent with the EIC position, she assumes the role of Partnerships & Innovation Director for Library Journal and SLJ.
The latest in the developer's transportation series provides templates for viewers to get their app designs rolling.
The best go beyond challenging to engage players on a number of levels: through distinct but readable design, evolving mechanics or difficulty, and repetitive but soothing soundtracks.
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