Students can study the science of baseball—and the sport can help teach the kids key STEM concepts—thanks to this new multi-year content collaboration.
The subscription-based software specifically designed for education gives students more augmented and virtual reality options.
Train-loving children get a coding primer as they play.
Using technology to forge literary and artistic connections with today's preteens.
MERGE is on a mission to make virtual reality "easy, safe, and fun for everyone” and offers an array of experiences to kids 10 and up.
Famed actor and activist George Takei will kick off School Library Journal’s annual Summit. This year’s theme: Making “good trouble.”
Educators can play a key role in helping these students move forward with resilience.
Here are some ideas to bring your Teen Read Week programs up a notch.
SLJ's reviewer called Florence, an intriguing app for teens, "A realistic and emotional portrayal of how relationships and dreams can flourish, wither, and rise from the ashes."
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