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Recently, The Teen had to do a complex poetry assignment. One of the poems she had to create was a Concrete Poem, a poem that takes a shape. I would like to point out that the subject of her poem was me – go Mom! But we went looking for a way to easily create […]
A few years back, in a powerful TEDx talk, Heidi Hayes Jacobs suggested, I think every student should design an app. I can’t think of a more practical, more challenging way to see if students could solve a specific problem, get it out there and make a difference to help people. Or don’t. Instead, […]
Halloween is here! From classic to contemporary stories (and a bit of augmented reality thrown in for good measure) we have apps for every age and sensibility.
When do you take an already successful app and improve upon it? And from a consumer’s point of view: does the new product warrant replacing a perfectly readable book or functioning program?
SLJ reviews the 2.0 version of Sphero, one of the maker movement’s "robotic darlings," writes Wendy Stephens, who takes the new, clear skinned SPRK through its paces.
A cheery professor guides students through "iBiome-Wetland," an app designed to teach students about biodiversity through a series of gamelike activities featuring a fresh water marsh, a salt water marsh, and a mangrove swamp.