High school students transformed children's books into 3-D printed creations that could help visually impaired youth experience the stories.
Use these tools to engage students of every age in Hour of Code, planned for the week of December 7-13.
During the pandemic, social readers have lost outlets for discussing books, but we can encourage students to keep their reading momentum going with personal recommendations.
Educators deliver STEM lessons students can engage with from home.
Literacy is the business of librarians. Supporting coding using the pedagogy of maker education is part of our work.
Experimenting with fantasy, historical fiction, science fiction, or other genres, kids can write a new world that leaves COVID-19 behind—or address the pandemic head-on and go deep into emotions and experiences.
Whether conducting TEDx talks or using makerspaces to explore their passions, teens with the freedom to drive activities stay the most engaged.
Unlock kids' creativity with episodes about origami, bookmaking, beavers, and more inspirations.
A brief history of doughnuts, tips for burgeoning bread bakers, and more inspirations to get kids cooking.
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