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Gr 3–4—Focusing on high-interest topics, these cleanly laid out volumes will fill readers in on the past and present basics of robot design, structure, and function...
Gr 1–3—In each of these thinly disguised lectures, a newly folded origami dog, robot, bee, or dinosaur has an informative conversation about a science topic with an animate item or a living creature...
Gr 4–6—Solving nothing and providing precious little hard science, these expeditions into the land of woo offer gatherings of unsourced anecdotes and speculative references to possible causes of supernatural phenomena, from weather or physical forces to gravity waves, aliens, or outright hoaxes...
The books below will effectively sharpen readers’ knowledge and understanding of the Roaring 20's, from carefully researched nonfiction to perceptive examples of historical fiction.
Gr 6–9—The newest version of this ubiquitous, relentlessly utilitarian encyclopedia records statistical and other changes in the geopolitical world since the 2007 edition...
Gr 5 Up—Profiling about 250 rock bands or performers from AC/DC to ZZ Top-and including Chuck Berry and Arcade Fire-this alphabetically arranged encyclopedia offers opportunities for quick reference and casual browsing, if not systematic study...
Gr 6–10—This encyclopedia both expands upon information presented in such general surveys as Tristan Donovan's Replay: The History of Video Games (Yellow Ant, 2010) and the editor's Video Game Explosion (Greenwood, 2007), and offers it in a more granular, accessible way...
Gr 5–7—As with the author's 3-D Dinosaur (DK, 2011) and similarly titled volumes, a digital gimmick adds interest to an otherwise typical sweep over territory with high-reader appeal...