High school students transformed children's books into 3-D printed creations that could help visually impaired youth experience the stories.
Help smooth the path from in-person to online making.
Whether conducting TEDx talks or using makerspaces to explore their passions, teens with the freedom to drive activities stay the most engaged.
Things to bear in mind when your library re-opens for programming: Opportunities for self-expression, games, and makerspaces are a draw. Anything school-like is not.
New and classic books for kids who like these shows.
As more children and teens are taught at home, libraries are stepping up to serve them.
The partnership benefits the New Jersey students, who are learning accessible design and to create with empathy and imagination, as well as the blind and visually-impaired kids, who not only get to play the games but have a voice in the process.
Librarians who add a little hip-hop, spoken word, and rap to their repertoire get students reading and writing.
A middle school librarian and makerspace teacher planned a unit focused on the works of Edgar Allan Poe.
As part of SLJ’s Tech Trends series of webcasts in cooperation with ISTE, a panel of experts discussed makerspace learning and offered guidance on how to create and design an effective program.
The most valuable aspect of school and other off-site visits is not necessarily that they pose new questions for visitors, but rather that they suggest new answers.
In an award-winning internship at the Boulder Public Library, underserved youth work in the makerspace to design and create projects that can improve the community. This year, two teens built board games that are inclusive of players with visual disabilities.
Largely rooted in STEM, high school makerspace CTE programs are fueled by new job opportunities that students can dip into before college or career training.
The organizer of popular all-ages summer STEAM and maker programs shares expertise on planning, staff training, and activities.
This new product allows users to alter code—and learn how to code—as they play. Kids can modify, change, and create a new game on the go.
With projects ranging from aquaponics to breakerspaces, these innovators maximize tech's creative potential. It starts in the library.
These high school students created a wide-ranging cultural event with visiting college representatives, crafts, poetry, dance, and more.
Take inspiration from these creative librarians and other crafters this holiday season. Video: How to make a folded magazine Christmas tree.
Using technology to forge literary and artistic connections with today's preteens.
These programs ignite preteens' curiosity, compassion, and quest for the next big thing.
MERGE is on a mission to make virtual reality "easy, safe, and fun for everyone” and offers an array of experiences to kids 10 and up.
Presto! Here’s how your students can make crafty pumpkins from discarded books.
An elementary school librarian’s suggestions for projects related to animal habitats, natural disasters, bridge building, recycled fashion, and more.
Get out the pliers and roll up your sleeves: All you need to know to lead a toy-take apart session with students.
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