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VOX Books Offers Kids an Immersive Reading Experience

STEM: Thinking. Stretching. Innovating. Wondering.

15 Resources for Teaching Hour of Code Online in December

Get the Most Out of Zoom, Nearpod, Biblionasium, and Other Tools While Teaching Remotely

Kids Everywhere are Begging for These Virtual Reality STEM Books!

Ahead of the Curve: School Librarians Innovate and Take on New Responsibilities | SLJ COVID-19 Survey

Virtual Libraries and Bitmoji Classrooms Bring a New Kind of Book Browsing

10 Virtual Maker and STEM Resources for Students

VIDEO: School Librarian Panel Discusses Using Virtual Meeting Tools To Connect with Students

Are You 508 Compliant? Making Your School's Tech Accessible To All Isn't Just a Good Idea, It's the Law.

What Librarians Are Doing to Support Students and Teachers in the Shutdown | SLJ COVID-19 Survey

Get the Most from AR/VR Technology Without Breaking the Budget

Equity and Remote Learning: Strategies from 3 Librarians

FCC Clears Schools, Libraries to Offer E-Rate Supported Wi-Fi to Public

Apple Arcade Offers Educators Options | Tech Review

Schools Fight Misinformation and Fear As They Prepare for Possible Coronavirus Outbreak

SLJ/ISTE Webcast Series Returns with Tech Trends Spring 2020

18 Tech Tools for Content Creation, Coding, VR, Audio, and Video

Full Steam Ahead with Labo Lado's 'Brick Train'

Best Digital Puzzle Games of 2019

Librarians: Get Tech Woke (with Books)

Osmo's Little Genius Starter Kit Gives Young Learners Interactive, Hands-On Educational Experience | Tech Review

SLJ Summit 2019 To Feature Alaa Murabit, Physician and Global Activist, Harry Potter Alliance

Vocation Spots: Library Makerspaces Can Propel Teens Toward Career and Technical Education

AASL Best Apps Feature Top Choices in STEM, AR/VR, Content Creation

Stellar Outer Space Board and Video Games

Missouri Libraries Offer Maker Camp Tailored for Families. Here's What They Recommend.

Tech Leaders: Good Citizenship & Social Justice

Tech Leaders: Amplifying Reading & Research

Tech Leaders: STEM & STEAM Dreamers

Osmo's Detective Agency Offers Geography, Culture, and Mysteries to Solve | Tech Review

Sphero Creates BOLT of Excitement | Tech Review

Under Leaves | Touch and Go

Omnigraphics’ The Teen Resource Center | Reference Database Review

Picture Books, Novels, and Nonfiction To Foster Digital Citizenship

Kano's Harry Potter Kit Makes Coding Magic | Tech Review

Major League Baseball and Discovery Education Partner to Bring Science To Students

CoSpaces Edu Offers Powerful Mixed Reality Platform for the Classroom | Tech Review

Get On Board with LEGO's Coding Express| Tech Review

Tweens and Tech: Engaging Kids With Litcraft, Digital Dancing, and Gamification

MERGE Cube and Goggles | SLJ Tech Review

George Takei To Keynote SLJ Summit 2018

Talking to Cyberbullied Kids—and to Bullies

5 Ways To Remix Your 2018 Teen Read Week

Florence | Touch and Go

Awesome Author Visits

Documenting Community with Google Tour Creator | Tech Review

Finding Empathy Through Games

Teens and Social Media Survey Says: It's Complicated

Introduce Little Ones to Coding, Screen-Free, with KUBO | Tech Review

Technology That Sparks Creativity, Inspires Interactive Literacy Projects

3Doodler EDU, an Affordable Option for Fast Making | Tech Review

Filtering, What Is It Good For?

World Class: Michelle Carton, SLJ's 2018 Champion of Civic Engagement

Online Courses, TED Partnership, and More from ISTE 2018 | News Bites

Nosy Crow's "Hansel and Gretel" | Touch and Go

Microsoft Offers Mixed Reality Headsets, PD to School and Public Libraries  

"Black Panther"-Inspired Lesson Plans Leverage Hit Film to Teach Tech

Gorogoa: A Thought-Provoking, Elegant Puzzle | Touch and Go

Fab Lab Makes Impact on Special and Alternative Education Students

KIBO, a Screen-Free Coding Set for Young Kids | Tech Review

On immersive technologies and the library: a visit with author Jamie Donally

An Appealing Slice–of Fractions | Touch and Go

Video: Toy Take-Apart with Kristin Fontichiaro and Ben Rearick

Alto's Odyssey | Touch and Go

Adobe Offers $5 Student Access to Creative Cloud

Engage Students in Inquiry Based-Learning with Discovery Education’s STEM Connect

Axel Scheffler's Flip Flap Ocean | Touch and Go

Apps for #EarthDay | Touch and Go

Frankenstein200: An Interactive Story & STEM Experience | Touch and Go

Poetry Tools to Put in Your Pocket: Activities, apps, and online resources for National Poetry Month

Don't Stress About Coding: Focus Shifts To Teaching Problem Solving Not Computer Skills

In Time for Spring: "Bloom" | Touch and Go

Cue: A Robot for Middle Schoolers Offers Advanced Coding Capabilities | Tech Review

The Astute Miss Fisher Goes Interactive | Touch and Go

Trolling An Underwater Ecosystem: Tinybop Inc.'s "Coral Reef" | Touch and Go

Cubetto: A Wooden Robot That Teaches Toddlers How to Code | Tech Review

Artie's Magic Pencil | Touch and Go

Fiete Puzzle | Touch and Go

Fox and Sheep's Movie Creator | Touch and Go

How To Make Electricity | Touch and Go

My favorite tools: Trello

I've Got Cardboard and a Sphero. Now What?

Top 10 Apps | 2017

Top Tools for Computer Science Learning, AR/VR, and Game Design

For Budding Coders, the Micro:bit Promises to Grow with a Learner’s Skill Level | Tech Review

Sim Cell by Touch Press | Touch and Go

A DIY Computer, plus Minecraft: The Piper Computer Kit teaches perseverance as well as engineering

Just In Time for Día de los Muertos: The "Little Skeletons" | Touch and Go

Fiete Cars & Sports: Way To Go! | Touch and Go

Thinkrolls: Kings and Queens | Touch and Go

TPiB: Ollie Robot Challenges for Teens by Michelle Biwer

Drawnimal, Miximal, and Loopimal: A Trio of Skill-Building Apps | Touch and Go

Virtually There: Kids are using VR to explore worlds and create new ones

Robot Dad | Touch and Go

Listen Up! (Con Le Orecchie Di Lupo) | Touch and Go

Framed: Spy Caper Meets Animated Graphic Novel | Touch and Go

Gotham's Most Wanted | Touch and Go

The Game of Life | Touch and Go

#flipgridfever: New features for fall


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