Space, the most recent addition to Tinybop’s “Explorer’s Library,” was released last month, and like the other titles in the series, exploration is the name of the game.
New apps from Ahoiii Entertainment, a developer known for its engaging, skill-building apps for young children.
Fans of Nosy Crow apps can now create stories—and fractured fairytales—featuring the developer’s characters.
AGEE, Jon. Life on Mars. illus. by Jon Agee. 32p. Dial. Feb. 2017. Tr $17.99. ISBN 9780399538520.
PreS-Gr 2 –A young astronaut lands on the red planet and, despite detractors, is determined to find a sign of life there. In his hand is a package, tied with a red ribbon, that holds a chocolate cupcake, a gift to any extraterrestrial he might run into. But as the boy walks about the dark, cold, and rocky landscape, he begins to […]
Daryl Grabarek, SLJ’s resident app guru, curates a stellar list of the best educational and story apps produced in the past year.
This article was published in School Library Journal's December 2016 issue. Subscribe today and save up to 35% off the regular subscription rate.
Injecting game play or interactive quizzes into lessons can help them go down a bit more smoothly. Here are two apps that offer students of geography both “learn” and “play” opportunities.
A driving rain couldn’t keep librarians from Citi Field for the New York City School Library System 27th Annual Fall Conference.
The Battle of the Somme, the devastating, five-month offensive of World War 1, is commemorated in an app marking its centennial.
How To Build a Museum: Smithsonian’s National Museum of African American History and Culture by Tonya Bolden | SLJ Review
BOLDEN, Tonya. How To Build a Museum: Smithsonian’s National Museum of African American History and Culture. 64p. index. notes. photos. Viking. Sept. 2016. Tr $17.99. ISBN 9780451476371.
Gr 5 Up –One hundred years ago, the National Memorial Association was formed to establish a monument honoring African American veterans of the Civil War. It took years to get Congressional support, but finally, in the late 1920s, a bill was passed to create a committee to establish a museum dedicated to […]
Pat the Bunny was one of the first interactive books to make the leap to the iPad; others have followed. Here’s one from Vincent Godeau.
SLJ‘s reviewer describes this app as “…a seamless narrative experience…rich with interpretive possibility.”
On Saturday, September 24, 2016, the Smithsonian’s National Museum of African American History and Culture (NMAAHC) will open its doors.
A beautifully designed app that introduces children to the dreamlike works of the 20th-century master.
In his most recent book, the three-time Coretta Scott King award winner imagines the lives and dreams of 11 enslaved men and women, who, in the summer of 1828, were offered for sale.
For educators looking for a multimedia approach to teaching about censorship as Banned Books Week nears, Westport Independent may be just the platform.