February 20, 2018

The Advocate's Toolbox

STEM & the Standards: Librarians and the NGSS

Librarians are getting involved in NGSS implementation at schools with maker space projects or other activities that incorporate NGSS principles.

Negotiating Nuance

Recently, I was honored to be invited to speak at the 21CLHK Conference in Hong Kong. One of my archived talks addressed the Noah principle–why predicting rain doesn’t count, and why building arks does–as it relates to the credibility crisis or the challenges of container collapse. I see so many opportunities for us to take […]

Trend Alert: Breakerspaces | Library Hacks

Breakerspace. Toy Takeapart. Break & Make. Whatever you call it, a breakerspace lets kids take stuff apart to see what makes it tick.

News literacy tools: Advice, four sites and a new app (Swiipe)

One of the reasons our students find and use news that is less than credible is that their news habits are less than energetic. Among the ten key trends Pew researchers gathered from among their research reports on social and news media were: Use of mobile devices for news continues to grow. Two-thirds of Americans […]

Artie’s Magic Pencil | Touch and Go

An interactive adventure in which children help the protagonist move through a story while they exercise their fine-motor skills.

Thinking about Google Arts and Culture’s “Is your portrait in a museum?”

You may remember that the Google Arts and Culture App was selected as an AASL Best App for 2017. The app’s new “Is your portrait in a museum?” feature uses facial recognition to connect your own selected selfie to a Google Arts and Culture doppelganger, a look-alike from among its millions of collected portraits. Introduced quietly […]

Fiete Puzzle | Touch and Go

A new app from Ahoiii Entertainment offers children an opportunity to exercise their fine-motor and visual discrimination skills.

Librarians Use “Ready to Code” Grants, Learn From Each Other

Librarians from across the country are helping ALA create a toolkit of coding resources.

The Five Ed Tech Elephants in the PreK–12 Classroom | Opinion

From OER to equitable access, schools continue to battle challenges to the digital revolution.

This article was published in School Library Journal's January 2018 issue. Subscribe today and save up to 35% off the regular subscription rate.

15 Tech Tidbits To Bring the 2018 Winter Olympic Into Your Classroom

Educators have a terrific opportunity to expand their students’ learning, and librarians can play a key role in research and support of classrooms during the Olympics. Here are some tools.

Fox and Sheep’s Movie Creator | Touch and Go

With a variety of backgrounds, characters, and special effects to incorporate, Movie Creator will spark creativity and imaginative play.

How To Make Electricity | Touch and Go

Introducing interactive experiments on the iPad that demonstrate principles of electricity.

5 Tips for Twitter Author Chats

After a snafu with a Skype author visit, a U.K. high school librarian improvised a Twitter author chat instead. Since then, they’ve tweeted with more than 30 authors.

A true gift from SHEG: DIY digital literacy assessments and tools for historical thinking

You may remember Stanford History Education Group (SHEG) for its groundbreaking and utterly depressing report, Evaluating Information: The Cornerstone of Online Civic Reasoning. In the November 2016 Executive Summary, the researchers shared: When thousands of students respond to dozens of tasks there are endless variations. That was certainly the case in our experience. However, at each level—middle […]

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School Libraries Are Evolving and Expanding with Ebooks

Every district and school is unique. Each faces unique challenges, strives to serve their students’ unique needs and have access to unique sets of resources.

I’ve Got Cardboard and a Sphero. Now What?

Bowling, Skee-Ball, ramp parks, and more, Alisha Wilson, SLJ‘s 2017 Maker Hero, provides activity suggestions for Sphero and Ollie in the library.

Library of Congress introduces three new apps (and a reminder of some older goodies)

Just a couple of weeks ago, the Library of Congress announced the launch of three new apps for Web and mobile, developed by educational organizations that were supported by an LOC grant for app development. The new interactive applications focus on citizenship, civic engagement, and exploration with primary sources. Lee Ann Potter, director of Educational Outreach […]

Top 10 Apps 2017

Gaming apps reign this year—incorporating logic, spatial awareness, and strategy skills into the mix.

This article was published in School Library Journal's December 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.

Top Tools for Computer Science Learning, AR/VR, and Game Design

Four tech experts recommend a selection of websites and applications.

This article was published in School Library Journal's December 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.

For Budding Coders, the Micro:bit Promises to Grow with a Learner’s Skill Level | Tech Review

SLJ reviews the micro:bit, a codable computer you can put in your pocket.

This article was published in School Library Journal's November 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.