Children love photo-essays and stories about animals and educators looking to introduce global issues into the curriculum often find endangered animals a good place to start. The World Wildlife Fund provides a digital offering on the topic, with an update to their WWF Together app, available free on iOS, Android, and Kindle Fire.
3-D perspectives, detailed illustrations, and narrated text features are just some of the features Zybright offers in its stunning tour of of the human body, available on a variety of devices.
From a late night Hackathon to an on-site maker space, conversations about “ubiquitous leadership,” “digital tattoos,” best apps, and much more, the 2015 American Association of School Librarians (AASL) conference had something for everyone.
The WonderBox app provides content, creation opportunities, and a mini social network—with features and safeguards that will please parents.
Halloween is here! From classic to contemporary stories (and a bit of augmented reality thrown in for good measure) we have apps for every age and sensibility.
When do you take an already successful app and improve upon it? And from a consumer’s point of view: does the new product warrant replacing a perfectly readable book or functioning program?
A cheery professor guides students through “iBiome-Wetland,” an app designed to teach students about biodiversity through a series of gamelike activities featuring a fresh water marsh, a salt water marsh, and a mangrove swamp.
Our reviewer Pam Schembri cites the performers’ commentary as one of the strengths of this production, and calls it “a treasure for both professionals, students of music, and dabblers.”
The discovery itself is only the beginning; the great news about this remarkable find is that it throws the science of human origins wide open.
Billy’s Booger: As described on the Moonbot site, this “highly anticipated,” “completely (sorta) true story from William Joyce’s experience in the fourth grade” has been “40 years in the ‘picking.’” And it’s now available in digital.
Ranging from picture books to novels, this selection of fun-filled tales about pretend pals celebrate unfailing friendship, effervescent individuality, and the prodigious power of imagination.
Studying parody or William Shakespeare’s Hamlet in class? Looking for retelling of a classic with an unusual twist? Don’t miss “Ryan North’s To Be or Not to Be,” now in digital.
With no desire to thrust himself “into the vanguard of digital innovation,” Iain Pears nonetheless finds himself there with publication of “Arcadia.” The author notes, “…I undertook the project because I had reached the limit of my storytelling in book form and needed some new tools to get me to the next stage.”
With only a few weeks left before summer is over, it’s time to download a few playful apps. While fun and games rule, you’ll discover that planning, strategy, and skill also come into play. Oh, yes, and then there’s that “completely and utterly disgusting” game for fans of Roald Dahl.
It is a form of generosity for authors to give young adults access to important histories—histories that are no less crucial simply because they are not yet required reading or don’t appear on standardized tests.
Originator has won high praise for its “Endless” apps—a playful, educational series that focuses on basic reading and math readiness skills. Their latest release is an introduction to Spanish for children learning it as a first or second language.
You might say that the iPad’s been cursed by its own success—full of mid-to-low quality apps that tease kids with free offers. Here’s a starter list of better apps, with something for every youngster.
This article was published in School Library Journal's July 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
The challenge for nonfiction writers is to discover the best pathways into the world in any form, to build a compelling narrative in words, but, also, to find ways to weave in the sounds, the images, the videos that best complement the text.