December 9, 2017

The Advocate's Toolbox

I’ve Got Cardboard and a Sphero. Now What?

Bowling, Skee-Ball, ramp parks, and more, Alisha Wilson, SLJ‘s 2017 Maker Hero, provides activity suggestions for Sphero and Ollie in the library.

Library of Congress introduces three new apps (and a reminder of some older goodies)

Just a couple of weeks ago, the Library of Congress announced the launch of three new apps for Web and mobile, developed by educational organizations that were supported by an LOC grant for app development. The new interactive applications focus on citizenship, civic engagement, and exploration with primary sources. Lee Ann Potter, director of Educational Outreach […]

Top 10 Apps 2017

Gaming apps reign this year—incorporating logic, spatial awareness, and strategy skills into the mix.

This article was published in School Library Journal's December 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.

Top Tools for Computer Science Learning, AR/VR, and Game Design

Four tech experts recommend a selection of websites and applications.

This article was published in School Library Journal's December 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.

Sim Cell by Touch Press | Touch and Go

A new app from Touch Press puts students inside a cell on a mission.

Just In Time for Día de los Muertos: The “Little Skeletons” | Touch and Go

Delightful animations and lively music will make this holiday and concept app a favorite all year round.

Fiete Cars & Sports: Way To Go! | Touch and Go

The playful, skill-building “Fiete” apps from Ahoiii Entertainment are ever popular with children. The latest just picked up an award at the Frankfurt Book Fair.

Thinkrolls: Kings and Queens | Touch and Go

A new app injects logic and physics into an engaging game filled with more than a touch of fantasy.

Drawnimal, Miximal, and Loopimal: A Trio of Skill-Building Apps | Touch and Go

A set of pre-literacy concept apps that has much to offer adults seeking entertaining ways to engage young learners.

Robot Dad | Touch and Go

A creative, pint-size maker comes up with an ingenious solution when he misses his dad.

Listen Up! (Con Le Orecchie Di Lupo) | Touch and Go

Some apps delight users from the moment they begin, through to the very last click.

Gotham’s Most Wanted | Touch and Go

Cross-media branding? It’s not unusual, but is it successful in this app?

The Game of Life | Touch and Go

A classic American game receives a winning digital update.

Here Comes the Sun | Digital Resources for the Solar Eclipse

Gear up for a cosmic experience on August 21 with these easy-to-access, digital resources.

The King’s Ears | Touch and Go

A lively retelling of a Slavic folktale about a king who keeps firing barbers because he’s ashamed of the secret they discover while cutting his hair: he has goat ears.

Meditative Gaming: Prune | Touch and Go

While the premise of the game is simple, two aspects of the app elevate it into an amazing experience: the Oscar-worthy animation and the hauntingly beautiful soundtrack.

Monument Valley II | Touch and Go

Is it magic? Or is it geometry? Monument Valley llis a game to be savored.

A “Creature Garden” | Touch and Go

Wondering where to find the next fantastic beasts? With the engaging and intuitive Creature Garden app children can now create their own.

Making the Most of Duolingo’s Updates

Chatbots, clubs, and a flashcard app provide more options for language learning.

This article was published in School Library Journal's June 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.

An “Old Man’s Journey” | Touch and Go

Gorgeous design and a complex narrative create an addictive game that will appeal to a range of ages.