Morning, folks. We’ve a good store of goodies this morning, and I’m pleased as punch to give them to you. First up, a short film. A very short film, actually. I’ve spoken in the past on how Hollywood views children’s writers and the creation of children’s books. This film seems to believe that children’s books […]
A veritable plethora of dancing librarians greet you this weekend. Now I’ll be the first to say that if you’re going to have librarians or library patrons dancing in a video then the video has to be pretty darn impressive in some way. Life’s too short otherwise. But thing is, these folks are pretty extraordinary. […]
SLJ brings you a round up of industry news, including free events, tech upgrades, grants, competitions, and prizes.
On March 27, Sesame Workshop launches Sesame Street S’More, a new digital publication for families and Sesame Workshop’s first digital magazine optimized for iPad and available on iTunes.
Sesame Workshop has partnered with the Insurance Industry Charitable Foundation to launch a new early literacy initiative, Every Day is a Reading and Writing Day. The program aims to be a free bilingual, digital resource made up of tips, games, and activities designed to improve a child’s reading and writing capabilities from an early age.
An SLJ reader’s daughter peruses our Early Learning-focused July issue, which featured the iconic Sesame Street character, Big Bird, on the cover.
The National Center for Family Literacy (NCFL) and the Joan Ganz Cooney Center at Sesame Street Workshop have created the Aprendiendo Juntos (“Learning Together) Council (AJC) to identify models and practical strategies to improve digital literacy for Hispanic-Latino families. AJC plans to use the findings to influence public and private sector investments in effective programs for the community on a regional and national scale.
A peek behind the scenes of Sesame Workshop, which is negotiating the digital shift with care. The venerable brand has conducted more than 76 tests over two and a half years to understand how children, ages three to five, adopt and adapt to touch devices in their learning.