
Libraries should consider beefing up their gaming collections as a way to keep kids and teens coming, says a new study examining patron use and preferences.
September 18, 2013
The world's largest reviewer of books, multimedia, and technology for children and teens

Libraries should consider beefing up their gaming collections as a way to keep kids and teens coming, says a new study examining patron use and preferences.







By Elizabeth Bird on September 18, 2013
By Travis Jonker on September 16, 2013
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