An ALA information policy analyst outlines the legal issues relevant to 3-D printing in public and school libraries—and explains why librarians should lead the way in creating acceptable use policies for this technology.
We’re not coding in schools so that every kid can get a tech job; we’re doing so to give all kids the chance to understand and interact with the technologies in their lives.
Resources for learning to code online and face to face, from Khan Academy to Black Girls Code; and suggested lesson plans using Scratch.
Gardening, farming, and keeping bees are par for the course at schools in the Maplewood Richmond Heights District.
Design thinking and making were top of mind at SXSWEdu, as participants considered the learning potential around these hot topics. In official programming, in the hallways, and over barbecue, librarians were on hand to help advance that conversation.
Imagine if building a flashlight was as easy as stacking blocks, or that you could build a robot with a shoebox, nine-volt battery, and a pile of components small enough to fit in the palm of your hand. Enter LittleBits, a modular, à la carte electronics prototyping platform for users of all skill levels
This article was published in School Library Journal's February 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
Chad Sansing considers the Lulzbot device, resembling a “steampunk erector set,” and 3-D printing’s learning potential.
This article was published in School Library Journal's December 2014 issue. Subscribe today and save up to 35% off the regular subscription rate.
Sometimes I wonder what my girlfriends and I would be like today if more models like the super-awesome Sylvia were around when we were kids. I kinda want every kid to meet her. I first heard of Sylvia from my friend Gary Stager who often shares her story and segments from Sylvia’s Super-Awesome Maker Show […]
In a move that will help the Free Library of Philadelphia (FLP) expand Science, Technology, Engineering, Arts, and Math (STEAM)-based Maker space programming to multi-generational audiences, the Institute of Museum and Library Services (IMLS) on October 23 awarded a $500,000 National Leadership Grant to FLP in support of the library’s Maker Jawn initiative.
Multimedia. Minecraft. Knitting. Bike repair. School Library Journal and Library Journal have launched a survey of non-book specific activities. Whether you’re a school or public library, we’d like to hear about this programming.
This weekend, thousands of educators, parents, and kids of all ages will join the crowd of DIY enthusiasts flocking to New York City’s 4th annual World Maker Faire New York to see more than 650 makers present original projects celebrating such areas as technology, education, science, arts, crafts, engineering, and sustainability. The family-friendly festival of invention and creativity will also be offering a “How to Make a Maker Space” workshop ahead of the main event.