I am a bit mobile keyboard challenged. While I type like a maniac, I’m what anyone would call a slow texter. I have trouble with tasks others find simple–finding the perfect emoji, as well as basics like copying and pasting. So, for me Gboard is a major keyboard shift. Last week, the Official Google Blog […]
This is the tale of a clever teen, a librarian, and the great iPad lock out of 2016. You see, I went to check on the status of our new iPads in the Teen MakerSpace when I realized that one of my teens had been more clever than I could have imagined. I couldn’t even […]
Here’s how one elementary-school art teacher used iPads and a Do lnk app to extend learning digitally and expand the curriculum.
If you are in an iPad school, you’ll want to take a look at BookWidgets. BookWidgets is a super easy (no programming required) way to create interactive elements to share with learners on their iPads. A widget library presents more than thirty customizable options and a wizard talks the user through widget building. Among the […]
A teen services librarian in Salt Lake City discovered the key to helping older kids with autism spectrum disorders participate in library programs: iPads.
This article was published in School Library Journal's November 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
As part of my teen area Makerspace, I want to buy a number of iPads. Here is some of the information I have been putting together to discuss the who, what, when, where and why of it for my library administration. The iPad can be used in a variety of ways to incorporate more technology […]
In my last post, Find new apps, but keep the old . . ., I listed a few portals and lists I regularly visit to discover new apps and to search for tried and true tools to accomplish learning goals and tasks. I see making these discoveries, old and new, as a new form of […]
Confession: I love my iPhone and I thought I knew how to use it, until I attended Michelle Luhtala’s latest edWeb webinar. I couldn’t make the session live, but I am actually kinda glad I watched it first in archived form. The recording allowed me to pause and take a good look at the features […]
Experts have found that physical touch and hand movements are important for brain development and learning—crucial aspects to be aware of when creating apps and other digital programs for children.
“Twenty thirteen was the ‘year of the tablet’ and good riddance,” says Christopher Harris. Time to focus on the real reason to invest in any tool for learning: content and pedagogy.
This article was published in School Library Journal's January 2014 issue. Subscribe today and save up to 35% off the regular subscription rate.
A good library orientation can make the rest of the year easier for students and teachers, as well as for you and your staff. Make it fun and the facts will be more memorable. This year, the Guybrarian is using the scavenger hunt method, with a few tech twists.
A peek behind the scenes of Sesame Workshop, which is negotiating the digital shift with care. The venerable brand has conducted more than 76 tests over two and a half years to understand how children, ages three to five, adopt and adapt to touch devices in their learning.
It’s a boon year for students of Shakespeare and thespians: from Sourcebooks, Inc. and Touch Press come interactive resources that will change the way readers experience the Bard’s works. Sourcebooks has just released three titles in its “Shakesperience” series that promise to “transport readers from the page to the stage”: “Othello,” “‘Romeo and Juliet,” and “Hamlet.” Each iBook provides the text of the play along with insight from actors on their roles, audio and visuals of celebrated performances, and much more. Extensive commentary and notes, and video recordings of famed actors performing each of Shakespeare’s 154 sonnets, are among the highlights of the stunning “Sonnets by William Shakespeare” from Touch Press.