February 16, 2013

Please Take This, Copy It, Use It, Improve It: A Digital Fandom Checklist

Teaching librarians and language arts educators have, via fandom, a unique opening to reframe netiquette as something other than a subset of character education or online safety.

Lego Celebrates 15th Year of Mindstorms Robots With New EV3 Platform

Lego Celebrates 15th Year of Mindstorms Robots With New EV3 Platform

The Lego Group has unveiled Lego Mindstorms EV3, a radically redesigned upgrade to its popular robotics platform that’s designed to introduce a new generation of tech-savvy kids to the world of robot building and programming. Lego announced the new platform earlier this week at the Consumer Electronics Show in Las Vegas, timed to the 15th anniversary of the original Mindstorms debut.

School Library Thrives After Ditching Print Collection

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Minneapolis’ Benilde-St. Margaret’s school library remains a vital educational space where students still research, investigate and—above all—learn, even after high school principal Sue Skinner donated or re-purposed nearly all the books in its print collection in 2011.

Digital Research Technologies Offer More Information, More Distraction for High School Students, According to Pew Report

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Though a recent report by the Pew Research Center’s Internet & American Life Project has found that in general, digital research tools impact students’ work positively, the study also reported that teachers believe that access to technology is also making students much more easily distracted.