The free iOS app We Read Too taps into books starring characters of color written by authors of color.
SLJ got a demo of the new Google Earth, released today, April 18, at an unveiling held at New York’s Whitney Museum.
In this interactive story, young viewers decide which path will lead to a missing dog.
A new season of the SLJ ISTE webcast series launches with “Information Literacy in the Age of Fake News” on March 16.
Unlike other tools that focus on the technical aspects of filmmaking, Toontastic 3D emphasizes storytelling, according to Google, which released the free app for Android and iOS devices today.
While ebooks have stalled, the outlook for the children’s book market looks good. That data and coming trends were unpacked at the Nielsen Children’s Book Summit.
Amazon’s new app for kids ages 7–12 brings them original short stores that unfold in snippets of chat style text on e-readers and cell phones.
Are your students budding coders? Apple has just released a sophisticated app for students serious about programming. Our review of Swift Playgrounds.
In efforts to help libraries meet the diverse needs of their users, EBSCO Information Services has redesigned and added multiple new features to EBSCO Audiobooks.
Looking to help students craft digital stories? Or spice up library promotional materials? Adobe’s free Spark suite can serve a variety of creation needs, from explainer videos and student narratives to social memes.
Google Arts & Culture offers virtual tours and a wealth of multimedia content related to art and museum and historic locations around the world. Carli Spina reviews the learning potential.
Spell your name with emoji. Draw a snowflake. Create an Angry Birds game. Download Hopscotch and start coding these and other projects in minutes.
Five user-friendly apps that, when used together, allow students to creatively express their learning.
From street lit resources to free, web-based libraries, digital tools to spark a love of reading and other tips from three experts.
From a controversial state bill to new ways to approach reading with teens and Minecraft, our top posts of the year were an eclectic mix.
Apps that foster creative tinkering while enabling tweens and teens to grasp a new skill, from 3-D modeling to game design.
This article was published in School Library Journal's May 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
Tiggly Words mixes touch-screen apps with real-world manipulatives to deliver a hybrid learning experience focused on long and short vowels.
This article was published in School Library Journal's September 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
Dash and Dot, by Wonder Workshop, are two robot “buddies” that arrive ready to play and program out of the box. Chad Sansing takes them for a test drive and considers their potential application in the classroom.
This article was published in School Library Journal's August 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.
As part of my teen area Makerspace, I want to buy a number of iPads. Here is some of the information I have been putting together to discuss the who, what, when, where and why of it for my library administration. The iPad can be used in a variety of ways to incorporate more technology […]
I don’t know why I haven’t discovered this super handy tool before, but I am delighted to find it. If you love using stickies to organize your life, and you find yourself keep list after list, then Google Keep is a keeper. The digital sticky note service is available for the Web, for Android, and […]