The second-gen robotics system teaches STEM concepts to elementary students.
The new content, including exclusive undersea footage from Ocean First Education, is designed to dovetail with lessons on the environment and conservation.
In Cupertino, young adults teach computer science to peers and run an all-night hackathon at the library.
It’s just the beginning of School Library Month. Tweet it out! If you happen to be struggling for a few new ways to celebrate, don’t worry. AASL has been doing some seriously creative thinking about how we might use the month of April to celebrate the 2016 theme: the essential role that strong school library […]
A popular, interactive, and nonpartisan game that engages kids in the electoral process has been revamped.
This article was published in School Library Journal's March 2016 issue. Subscribe today and save up to 35% off the regular subscription rate.
Share these digital resources with thespians and students of Shakespeare during National Poetry Month.
Three rapid-fire presentations on steampunk making, organizing a regional maker expo, and digital game design wrapped up our Lead the Change Maker Workshop.
While genetics is a topic generally taught in secondary schools, an app from Avokiddo introduces the concept of DNA, and mutability, to a younger audience.
They “break it better” at Dream Lab, Fab Lab, Studio Lab, and Memory Lab. Here’s what that means, and how it’s an approach that can transform other programs, too.
Distance didn’t keep these three school librarians from scoring a grant for Finch robots so that their students could all code together.
I’d venture to say that most of us could stand to learn a little more about ESSA and its potential for school libraries and the communities we serve. On the SchoolLibraryAdvocacy.org website, Deb Kachel offers some clarity. Deb’s presentation ESSA: Every Student Succeeds Act: Implications for School Library Programs, shares critical background on the ESSA […]
High school teacher librarian and Tech Tidbits columnist Phil Goerner shares some of the resources he used in a recent class on copyright and fair use.
Enter your dream maker space in the Department of Education’s CTE Makeover Challenge. You may just snag the money to make it happen. But hurry; the deadline is April 1.
Marnie Webb’s keynote to SLJ’s Maker Workshop, a four-week online course, introduced an often-overlooked approach to launching and improving maker spaces.
This is the tale of a clever teen, a librarian, and the great iPad lock out of 2016. You see, I went to check on the status of our new iPads in the Teen MakerSpace when I realized that one of my teens had been more clever than I could have imagined. I couldn’t even […]