Axel Scheffler and a flip book all in one? What could be more fun?
If distance or lack of ticket availability has kept you from visiting the National Museum of African American History and Culture, the museum’s free app allows a look inside.
This vibrantly drawn, interactive app features strong female characters and offers a look at another culture (with lots of complementary extras).
Strategies for safeguarding student data in schools and libraries, and student privacy in general, in the information age.
This article was published in School Library Journal's January 2017 issue. Subscribe today and save up to 35% off the regular subscription rate.
Space, the most recent addition to Tinybop’s “Explorer’s Library,” was released last month, and like the other titles in the series, exploration is the name of the game.
New apps from Ahoiii Entertainment, a developer known for its engaging, skill-building apps for young children.
Fans of Nosy Crow apps can now create stories—and fractured fairytales—featuring the developer’s characters.
Daryl Grabarek, SLJ’s resident app guru, curates a stellar list of the best educational and story apps produced in the past year.
This article was published in School Library Journal's December 2016 issue. Subscribe today and save up to 35% off the regular subscription rate.
Injecting game play or interactive quizzes into lessons can help them go down a bit more smoothly. Here are two apps that offer students of geography both “learn” and “play” opportunities.
The Battle of the Somme, the devastating, five-month offensive of World War 1, is commemorated in an app marking its centennial.
Amazon’s new app for kids ages 7–12 brings them original short stores that unfold in snippets of chat style text on e-readers and cell phones.
Pat the Bunny was one of the first interactive books to make the leap to the iPad; others have followed. Here’s one from Vincent Godeau.
SLJ‘s reviewer describes this app as “…a seamless narrative experience…rich with interpretive possibility.”