November 26, 2015

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Found Objects Give Digital Learning a Fresh Face


Brussels entrepreneur incorporates everyday objects, such as buttons, bottle caps, and string, into digital-based learning with a new app.

“World Wildlife Fund Together” | Touch and Go

Screen from WWF Together

Children love photo-essays and stories about animals and educators looking to introduce global issues into the curriculum often find endangered animals a good place to start. The World Wildlife Fund provides a digital offering on the topic, with an update to their WWF Together app, available free on iOS, Android, and Kindle Fire.

Vlogging, Teens, and Literacy: Engaging Youth


Media and literacy scholar Antero Garcia explains why educators and librarians should be paying attention to vlogs and what it means for today’s teens’ literacy.

In the Tech Mosh Pit: True Adventures of Nikki Robertson


Nikki Robertson enjoys a sandbox just as much as her students. But instead of shovels and sifters, her toys tend toward digital tools that fill the maker space at James Clemens High School in Madison, AL, where Robertson is the librarian and tech facilitator. Her goal? Get messy, get out of her comfort zone, and bring others along with her.

This article was published in School Library Journal's November 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.

PromptSmart: a sweet utility for speeches and more

Public speaking is not only a part of our curricula, it’s a huge part of our lives. For some of us, it a serious fear. Founded by a Communications Fellow at Wharton Business School, PromptSmart, turns your device into a teleprompter.  It is a seriously handy tool I wish we had years ago, While I […]

Educational Video with a Twist | SLJ Reviews Flocabulary


Remember the days of School House Rock? Enter Flocabulary. Jennifer Hanson sizes up the popular resource for educational hip-hop videos in SLJ’s review.

Tech Talk: Osmo Review

At The Public Library of Mount Vernon and Knox County (OH), we are in the process of creating our MakerSpace. Because our space is a smaller space, we are focusing on tech that can be used in a variety of ways which for us has meant iPads. One of the tools we bought and evaluated […]

On Tour Through “My Incredible Body” | Touch and Go


3-D perspectives, detailed illustrations, and narrated text features are just some of the features Zybright offers in its stunning tour of of the human body, available on a variety of devices.

Tips for Celebrating Hour of Code at Your Library | Tech Tidbits

hour of code_small

Teacher librarian Phil Goerner offers ways librarians can jumpstart computer programming activities with kids and teens during Hour of Code, taking place December 7–13.

Moderate Screen Time OK for Tots, AAP Now Says


The American Academy of Pediatrics’ updated recommendations on young children’s media use advise moderation.

Just released: A Common Sense Census

Common Sense Media just released a major study that will be of interest to any educator interested in understanding how kids actually use technology.  The results make fabulous fodder for faculty discussion.  It may help guide decision making in addressing instruction and issues of equity. The large scale study, Media Use by Teens and Tweens […]

WonderBox: Explorations in Science, Geography, Music, and Design | Touch and Go


The WonderBox app provides content, creation opportunities, and a mini social network—with features and safeguards that will please parents.

App Review: Image Chef

Recently, The Teen had to do a complex poetry assignment. One of the poems she had to create was a Concrete Poem, a poem that takes a shape. I would like to point out that the subject of her poem was me – go Mom! But we went looking for a way to easily create […]

MIT App inventor

  A few years back, in a powerful TEDx talk, Heidi Hayes Jacobs suggested, I think every student should design an app. I can’t think of a more practical, more challenging way to see if students could solve a specific problem, get it out there and make a difference to help people.  Or don’t. Instead, […]

How to Use IPads to Help Teens With Autism


A teen services librarian in Salt Lake City discovered the key to helping older kids with autism spectrum disorders participate in library programs: iPads.

This article was published in School Library Journal's November 2015 issue. Subscribe today and save up to 35% off the regular subscription rate.

Tools to Engage Students When the Back-to-School Buzz Wanes | Cool Tools


Cool Tools columnist Richard Byrne describes how Actively Learn, Verso, Buncee, and more new and improved educational tools can keep things lively.

Tackk, Twitter, and Teenagers


This Indiana Instructional Technology Specialist and a local high school history teacher teamed up to create a successful new approach to an old classroom project.

American Archive: A new online “reading room” of historical public media

To honor the UNESCO World Day for Audiovisual Heritage, the American Archive of Public Broadcasting (AAPB)–a collaboration between WGBH and the Library of Congress-today announced the launch of its Online Reading Room.  The collection preserves significant historical public media content and makes it discoverable and searchable.  More than 100 public media organizations share content from […]

Dr. Seuss in a New, Digital “Read & Learn” Series | Touch and Go


When do you take an already successful app and improve upon it? And from a consumer’s point of view: does the new product warrant replacing a perfectly readable book or functioning program?

SLJ’s Final Fall Maker Workshop Webcast Wows Participants


SLJ’s final fall Maker Workshop webcast gave participants an inside look at successful maker programs. Participants heard from Mick Jacobsen and Amy Holcomb of Skokie (IL) Public Library, followed by Oli Sanidas of Arapahoe Library District (CO). Denton (TX) high school librarian and maker guru Colleen Graves wrapped things up.