The maker movement has taken our culture by storm, and libraries have been stepping up with programs large and small. While some might not view storytime craft projects—such as paper daffodils—as maker, others recognize their vital place on the creation continuum. We at SLJ see the SLJ_CV_May2015nimble response from the library world and recognize how much remains unknown or untested.
Today’s app reviews cover introductions to foundational science topics studied at one point during every student’s career.
Two nonprofit organizations, Latinitas and DIY Girls, are working with Latina teens and tweens to promote tech- and media-focused skills.
Few authors and developers create fictional stories for the iPad with the tween and teen audience in mind. Lynley Stace of Slap Happy Larry is an exception. Her latest app, Hilda Bewildered, will delight fans.
The Range app already locates spots for free summer meal sites across the United States. An Indiegogo campaign aims to raise $10,000 to upgrade the app so that it offers locations and hours for public libraries around the country where kids can go to be safe and engaged.
An ALA information policy analyst outlines the legal issues relevant to 3-D printing in public and school libraries—and explains why librarians should lead the way in creating acceptable use policies for this technology.
We’re not coding in schools so that every kid can get a tech job; we’re doing so to give all kids the chance to understand and interact with the technologies in their lives.
Resources for learning to code online and face to face, from Khan Academy to Black Girls Code; and suggested lesson plans using Scratch.
A curated list of resources to help students find high-quality, copyright friendly media for use in projects or presentations.
“I’m still a big Dr. Seuss fan—The Sneeches, Horton, and all that stuff,” the President told middle schoolers during his visit to the Anacostia Neighborhood Library in Washington, DC. Watch the full video.
What if we could reappropriate traditional paper pads to teach technology and foster creativity? It might look something like “Hack Your Notebook,” a project that adds illumination—literally—to what you write or draw with a craft called paper circuitry.
The popular Arduino kit makes a game of learning and banana pianos are just a start. School Library Journal Test Drive columnist unpacks the learning potential of MaKey Makey.
At the Texas Library Association annual conference in Austin (April 14−17), Capstone unveils its pre-K−3 database PebbleGo Dinosaurs.
Colorado teacher librarian Phil Goerner shares a curated list of fun (and educational) apps and resources for teens celebrating National Poetry Month.
The award honors creativity in school library programming and lesson plans that incorporate hands-on learning.
First Book, a nonprofit that provides books to low-income schools and programs for a steep discount, has partnered with Unbound Concepts, a reading-focused tech company, to announce an app Artifact, matching books with low-income readers.
With myriad adaptations for use in the classroom, MinecraftEdu brings Common Core–enhanced gaming to students.