February 16, 2013

As Tablets Supplant Ereaders, New Challenges Arise for Publishers

Curious-George-at-Zoo

Sixty percent of publishing executives believe that tablets have become “the ideal reading platform,” and 45 percent believe that dedicated e-readers will soon be irrelevant, according to a recent online, by-invitation survey conducted by global research and advisory firm Forrester.

Discovery Game for Libraries Kickstarted by Booklamp.org

Discovery Game for Libraries Kickstarted by Booklamp.org

The developers behind the Book Genome Project and Booklamp.org have launched a Kickstarter campaign for “The Game of Books,” a new digital card and role-playing game designed to reward young adults for reading. Funding raised by the campaign would be used to design, produce, and distribute 4,000 Game of Books starter kits to U.S. libraries. Founded in 2003, the Book Genome Project works with publishers to solve challenges in book discovery by using computer analysis of the language, theme, and characters in books.