September 23, 2017

Subscribe to SLJ

Big Cash Prizes for Maker Spaces Up for Grabs

The U.S. Department of Education just launched the CTE Makeover Challenge with various cash prizes adding up to $200,000 and additional prizes from sponsors, including Autodesk, Dremel, Etsy Manufacturing, Fab Foundation, LEGO Education, littleBits, Maker Ed, MakerBot, ShopBot, and Snap-on Incorporated.

EH150910-MiniMaker-BarnesNoble

The goal at hand is to come up with a model of a sustainable, affordable, practical, and replicable maker space. First-round entries, consisting of school details and maker space goals, must be submitted by April 1, 2016.

All eligible schools will gain access to the CTE Makeover Boot Camp, a six-week virtual program in maker space design, lesson planning, sustainability strategies, and community engagement. At the completion of the training, second-round submissions will be due. Those must include detailed design plans, budgets, and implementation strategies.

Up to 10 winning schools will each receive $20,000, as well as additional sponsor prizes, to make its model a reality.

The challenge was first announced at the 2015 White House Maker Faire in support of President Barack Obama’s Nation of Makers initiative.

Extra Helping header

This article was featured in our free Extra Helping enewsletter.
Subscribe today to have more articles like this delivered to you twice a week.

Share
Our newest installment of Maker Workshop will feature up-to-the-minute content to help you develop a rich maker program for your school or library. Join us to learn new ways of sparking engagement and hands-on learning directly from experts doing inspiring work that you can emulate, regardless of your library’s size or budget.
Empower Your Community with Coding
Launch a coding program in your library that will promote digital literacy and impact your community. You’ll learn how to run computer programming courses that will introduce your patrons to new career paths and technologies. We’ll explore all facets of building coding programming for your library such as making your case for funding, hosting Code Clubs and Hackathons, and curating free resources and technologies available online.